I get a lot of emails saying some version of the following: “We played X mission, but the Agents focused on Y, which was not deeply outlined in the mission, and it ruined the game,” or, “The Players decided to suddenly do something completely counterintuitive and I didn’t know what to do.”
How do I manage my Delta Green games? How do I swing them back on track or deepen the mystery?
Read on...
adriangamenerd
2021-10-26 17:00:56 +0000 UTCCraig Shipman
2021-10-26 14:28:20 +0000 UTC