Librarium Extra Suggestion Thread!
Added 2017-11-01 19:29:38 +0000 UTCHello!
This thread will be used to request monsters to be featured as Librarium Extra poll candidates, and subsequent releases under this line of battlers!
Librarium Extra suggestions are basically what the old suggestion thread featured, that is, diverse archetypes with several monsters to be featured as static packs in each update cycle!
Here's an example template! (Taken from our latest suggestion in the old format thread)
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Battler Archetype Name: Elemental Wolves
Creatures you would like to see within those packs: Wolves skinned for every basic element.
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A system everyone is already familiar with here!
Suggestions rules and guidelines
- Always follow the template please!
- Explicit NSFW / R-18/ Controversial Suggestions are not allowed! (Though let me explain real quick, you can totally use Librarium battlers in NSFW / R-18 games, but I won't draw anything which is too explicit or sexual in nature for public releases! though that doesn't mean we can't have say. Succubuses. This Librarium release could give you an idea on just how I handle risque nature monsters and what is acceptable for public release perhaps!)
- You can also suggest exapnasions to existing Librarium archetypes!
- These rules and guidlines will keep evolving as I see the status and needs of the suggestion program!
Comments
Battler Archetype Name: Rat Warriors Creatures you would like to see within those packs: The rat warriors are small and skinny, they live in the sewers of a big human city. They are weak and vicious, afraid to go outside in the men's world. But underground they rule ! Their main strength is their outnumber. They use junk as weapons. They may use some common tools you can find in both SF and Fantasy games, like forks, knives, fishbones or other things so Makers can use them in both kinds of game.
2018-02-09 20:50:34 +0000 UTCBattler Archetype Name: Special Spiders Creatures you would like to see within those packs: A game can’t call himself fantasy without a bunch of giant spiders, and every hero is prepared to deal with them but when it comes to fire spiders, swarms of spiders, ghost spiders and… wait, was that a spider dragon?! Well, maybe this time the heroes won't win easily…
2018-01-21 23:02:25 +0000 UTCBattler Archetype Name: Rouges/Bandits Creatures you would like to see within those packs: well Rouges/Bandits/humanoid enemies that adventurers might come across when traveling. I not only use your battlers for an rpg we are making but because of the size of the library I've taken to using them in D&D campaigns which is where I realized there is a lack of humanoid battlers like your typical thief/rouge/bandit that I think would be a great addition not only for my use but there are alot of RPG's out there that use them.
2018-01-13 14:52:18 +0000 UTCBattler Archetype Name: Modern Fighters (SWAT-like team) Creatures you would like to see within those packs: We've got post-modern fighters (who are v cool in their own right) but we skipped over more current enemies that people could be facing. I'm thinking a tank-type behind a riot shield, a sniper, an infiltrator (maybe with a drone?) who could do more support techniques, and a more generic guy with a pistol and/or rifle. Either androgynous or a 50/50 mix of male and female fighters is preferred :3 EDIT forgot to talk about coloration! Blacks and greys are probably more "standard" but it could be fun to have the team be in a less-seen color in the battlers, like with a bright blue or purple accent on mostly silver? I just really love huge pops of color in a palette!
Sarah R.
2018-01-03 22:14:06 +0000 UTCBattler Archetype Name: Elven Warriors II Creatures you would like to see within those packs: These Elves maintain their roots to the woods that their heavily armored others left behind. The first is A female swords-woman who has tribal tattoos all over her exposed body. Her armor is only that of leather cuffs and small leather armor that allows extremely free movement. The second warrior is a male elf also with tribal tattoos and wielding an axe with a nice side long swing ready. His cloth pants are his only aspects of armor and unlike most thin elves his buff muscular chest would make you doubt he was an elf. The third elf wields a bow and with a barbed arrow and poison dripping from its tip. A tattoo across his face is all you can see from the this cloaked elf.
Darkstarmatryx
2017-12-19 21:28:08 +0000 UTCBattler Archetype Name: Plant Warriors Creatures you would like to see within this pack: The Mandrake Fighter standing tall at his 2ft, 18 inch body with a nice green top. his arms having a little roots wrapped around a small knife ready for combat. The mandrakes mouth is open ready to wail it's deafening cry. The Cape Sundew Trapmaker is an expert trapmaker and mid-range combat artist. This Yellow tentacled Plant man stands at roughly the height of a goblin and lays out sticky traps in combat. His arms themselves are made of the sundew tentacles with the little water like droplets and can be used to ensnare his opponents and start digesting them. Healing himself while damaging them. His hair is also made up of the same sundew tentacles to catch bugs and such to survive on. The Rose Thorn Knight is the last of this first list of plant warriors A rosebush that achieved sentience and a hominid stance can walk and even wields a sword entwined with rose thorns amongs the roses two eyes are seen from roses in the head region and even leaf falling in a way to give it a mouth. The Rose night stands as tall as a man and while lacking in armor wields the speed and strength of a knight and a thief combined. As it rears its beatiful sword for its swing. All three plant warriors have a head and body arms and legs and can walk they also have some level of roots that they can use to sink themselves into the ground if need be. Eyes and a mouth are found on both the Mandrake Warrior and the Rose Knight but I leave it the the artists creativity for the Cape Sundew Trapmaker (being that the Cape Sundew is such an interesting plant as it is).
Darkstarmatryx
2017-12-17 21:21:42 +0000 UTCBattler Archetype Name: Rabbit Warriors Creatures you would like to see within those packs: The Rabbit warriors stand tall well not very tall, okay they are small. One with leather armor and a dagger makes for a great thief and quick assassin to those who enter their forest. Another wields a slightly larger blade like its a full on sword with modified chain mail to fit his diminutive size a little round buckler shield for protection for his frontal assaults. The third partner in this group wearing only brush like armor for disguise wields a small short bow for ambushing their enemies. These three like to act as front men the anthropomorphic village.
Darkstarmatryx
2017-12-07 15:44:04 +0000 UTCBattler Archetype Name: Desert Creatures Creatures you would like to see within those packs: Giant purple worms from d&d that have a hit-dice of 18 and kill the party instantly. No, i'm just kidding lol, some giant worms, a phoenix maybe, weird tentacles that come up from the sand, giant lizards, you know desert stuff, etc. :D
Raven Burns
2017-11-08 19:46:42 +0000 UTCBattler Archetype : Zombies Creatures that were transformed into zombified creatures; could be inspired from already made humanoïds and animals.
2017-11-05 17:13:17 +0000 UTCBattler Archetype Name: Medieval Bandits Creatures you would like to see within those packs: Some angry and heavy guys with different weapons and outfits. Knife, sword, dual wield etc.
2017-11-04 11:55:48 +0000 UTCIt’s simple but I really love this idea too!
2017-11-02 16:49:38 +0000 UTCBattler Archetype Name: Modern Gang Members Creatures you would like to see within those packs: A collection of thugs that visually fit into a modern setting. Ideally with a couple different weapon types (knife, chain, pistol, etc).
2017-11-02 14:28:08 +0000 UTCBattler Archetype: Elemental Zodiacs Creatures within: The remaining set of zodiac animals that the Animated battler Aries belonged to, including their floating signs beside them as well.
Anonfox93
2017-11-02 06:59:40 +0000 UTC