Part 1 of this multipart tutorial breaking down this project https://youtu.be/UmeqVHc9_HA
This covers .usdz import of the printer geometry, collision proxy generation as well as vellum simulation set up, emitting geometry, caching and post processing and efficiently working with large cloth caches.
The tutorial can be viewed here:
https://www.youtube.com/watch?v=7VN-B1Aymm0
The scene files and other data are attached below:
John Kunz
2022-11-10 11:43:37 +0000 UTCM
2022-11-07 10:48:17 +0000 UTCjack phoenix
2022-11-07 07:37:36 +0000 UTC