XaiJu
John Kunz
John Kunz

patreon


Animated Subdivisions

This was the original reason I was animating boxes sliding around.  I had a setup that could fill space with boxes subdivided to varying depths of detail (this is the first setup in the file).  

I wanted to be able to smoothly animate between different iterations of subdivision.  This involves scaling one box down to a corner while introducing 7 new boxes (for the remaining corners) so as you move into the next level of subdivision, each box is replace with 8 in total.

Everything fancy is being done in point wrangles with VEX which allows for near real-time playback of million+ boxes.  I've tried to split the code out into a few wrangles where it made sense so portions of this could be repurposed where needed.

Let me know if you have any questions about what the code is doing, or if you have any other ideas for how to animate between subdivision levels (the current method still looks a bit too abrupt at times).

Animated Subdivisions Animated Subdivisions Animated Subdivisions Animated Subdivisions Animated Subdivisions Animated Subdivisions Animated Subdivisions Animated Subdivisions

More Creators