Terraria Craft 210501p
Added 2021-05-30 13:19:29 +0000 UTCFishing update!
+ 78 new items and blocks
New:
+ Blocks: Hardened Sand; Sturdy & Desert fossils; Presents; Crimson, Dungeon, Frozen, Oasis & Ocean Crates;
+ Items: All the fishing poles (except hotline one, for now); All baseline fishes (no quest fishes yet); Fishing baits (round things), and jellyfishes; Spear, Trident, Swordfish; Coal; Christmas-themed food; Candy Cane Sword; Mehashark, Candy Cane Rifle (with Candy Corns); Cooked Fish; Cooked Shrimp; Sashimi; Lobster Tail; Seafood Dinner; (dev item: The Archilles, Degeh's weapon item, not counted into the '78' new items);
+ Buffs: Fishing, Crate, Heartreach, Endurance & Wrath
+ Contextual Cursors! Not a <insert your OS's current cursor> but a Terraria-like cursor, which is also dynamic and changes in different cases;
+ Item favoriting - no longer will you loose your weapons/tools/other important items.
Other:
+ World generation now happens with prioritised phases which allows more flexible worldgen injection;
+ One day-night cycle takes 24 minutes instead of 20 minutes;
+ Hearts and Mana Stars now turn to season-themed versions during Halloween and Christmas;
+ No more ASM code, just mixins now;
+ Started to work on an API for developing addons using JS. Although there's no ETA to when dev toolkit will be published yet;
+ Item Panel API for hooking into some key GUI features (demo soon).
Fixes:
+ Fixed cobweb generating on (or above) surface levels;
+ Fixed knockback on some mobs (like King Slime) working poorly;
+ Some other minor bugfixes and performance improvements.
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