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Slime Dungeon Update for 7/11/22

This is live!

https://flagcatcher.itch.io/slime-proto


pass: diana


Changelog

Poison Scroll now has a 50/50 chance to inflict Poison or Blind. Added MP cost like Nature Scroll

Earth Scroll is new, deals more damage but is more expensive!

Fixed another glitch that caused random hurt-flashing.

Berserk now unlocks an AOE attack, and AOE damage is also increased by berserk. While Berserked, you also get access to a move that casts Revenge on yourself. Basically you get a counter-attack, which might require a gamble to pull off!

There's now a potion that'll make ya berserk!

Polished up what status effects get applied by Bad Endings. Some do carry over (Rubber, Metal, Jelly, so on) in general. When you bad-end and it's an appropriate ending, you have a chance to respawn as a goo girl.

Threw in a couple new achievements 


Buffed Metal status. Below is the reasoning why.

From 1/3 Non-elem damage reduction to 1/2. (Reasoning: Well, for the player, metal sacrifices damage output that would be possible via elemental damage, it also requires smart prep to use/expensive to remove. For the enemy, metal exposes them 3 different element damage types, so it really doesn't matter how much non-elem damage it reduces, the player will always use the elemental options that Metal is weak to anyway. So for future changes, maybe reduce elemental damage weakness (to help the enemy) or increase non-elem damage resist (to help the player). Fine tightrope to walk here!) So anyway this status is meant to synergize with a late-game Metal Sword/Heaven Sword build, since loss of elem damage is not a weakness there. Elemental damage taken is easy to mitigate with statuses/items, thus, the damage reduction is a big perk. Almost every enemy uses some non-elem attacks so this is very impactful.


Tweaks to Doppelganger fight. It also might cast Metal on self.

Jelly now halves Drowning damage or sometimes increases air.

Pet/Drone/Slave slime can now get Revenge status.

Added transition from Pink Slime Lose to -> Meeting Diana

Fixed a visual glitch that caused incapacitated characters to keep blocking.

Diana's Hide now checks if an ally is alive and well. If so, hides self! This redirects attacks away from her.

Spellsteal now gives better feedback when stealing buffs. Details which buffs were stolen.

Diana's Hexed Strike now adds 2-turn Amplify.

Fixed various glitches in the Logs throughout many battles.

Fully added Infested Diana battle. You'll need to beat the tentaworm a few times alongside her to get it. Infestation is random.

Fully implemented Holy Rock

Rubber Goo might drop Latex Suit now.


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