This operator procedurally selects edge rings given an edge group.
It has the same performance characteristics of Select Edge Loop SOP, so expect same speed gains over the native methods.
I also want to extend both of these SOPs to allow intelligent edge pairing. For example if you select 2 edges in the same loop/ring, and there are gaps between them, then it will only select the edges in between, vs if there are no gaps or if the selected edge is the only edge in the entire loop/ring, it will select all the edges in the same loop/ring.
I hope these examples broaden your horizons as to what can be achieved using hedges :)
Also these operators are updated:
Blend Color VOP: Added descriptive parameter showing source and blending spaces.
Falloff SOP: Switched to using Visualize SOP.
Neighbour SOP, Select Edge Loop SOP: Returns arrays directly now.
TimeBlend SOP: Internally switched to computing the current floating frame from the current time ($T), rather than $FF.
https://www.dropbox.com/s/lso2fyjkv71qlhd/Animatrix.zip?dl=1