You need to bring alot of files into your Houdini project and want to save time? This is one way to solve it - a file importer tool written in python.
After a longer break due to reasons... :) I continue with my Houdini journey and explore beyond VEX. One of the first things I found when starting to learn VEX was the lack of possibilities to work with external data. Like loading in cached geometry through file nodes.
And thats where Python comes in. This video is not an introduction of python in Houdini but an example what you can do with it.
This Use Case is a good example on the many possibilities you get once you are able to include Python into your workflows.
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Now part 2 is already in the making and as you can see there is quite a bit of coding that has to be added to 1. connect the nodes in the correct way and 2. set all the parameters to the correct values.

And just as a reminder - I added the importer as a tool to the dk_tool asset - if you are interested.
Cheers
Dave