XaiJu
Exalted Text
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🌒🏟️ Patron Poll: Chapter 3.32 — What's Next?

Precious Patrons,

Purveyors of Pleasure and Punishment,

We just hurled 3.31 – First Contact into the arena: 60k words, 14 new images, an interactive ludus map, and a certain raven-haired courtesan dragging you onto a balcony where no gladiator belongs.

Now I’m turning toward Chapter 3.32… and as always, I want your input.

Firstly, I want to address this:

Chapter 3.33 (January, 2026) will be the major continuation and unleashing of the Harrowing as we return to Highrock & the Academy route. It's going to be big, dark and foreboding, with our first real, tangible introduction to magick in Orphan. I hope you're as excited as I am.

Chapter 3.32 - the next chapter in late December - will be focused on the Gladiator route once more, expanding the ludus arc while going back to give our current erotic scenes some much needed love. Your votes won’t decide what lives or dies forever, but they will shape what I focus on first and what becomes a priority before the end of 2025.

Below is a list of threads I’m eager to pull. Some are pure story, some are lewd expansions, some are polish and UI that make Orphan feel more alive with every click.

Read them, feel where your Will and Blood pulls, and cast your vote.

🔪 What's on the Menu?

1️⃣ An Evening in House Varro (Ludus/Gladiator route)
The first proper night at House Varro's latest feast. Dinner with Duchess Livia, her husband Lucius, their household and varied guests. Politics, tension, and the quiet humiliation of being paraded as new property. More time with your cohort, more chances to impress, anger, or intrigue those who own your fate. Maybe you'll even have dessert.

2️⃣ Expanded Raven Balcony Scene (First Contact, Uncut+)
More branches, more choices, more ways your endowment, build, and temperament can twist the encounter. Alternate pacing, bolder options, and deeper consequences for how you handle her attention up above the yard with Cradle laid out below.

3️⃣ Expanded Chapter 1 Intro (Home & Backstory)
Return to the very start. A richer look at your home, your relationship with Fredrick, and the life you’re about to lose. More time in the streets and rooms of your old world before Highrock swallows you. I'm inspired by the Disco Elysium intro here... I want players to feel like there's a lot of history and story there in that little hovel before you're forced to leave.

4️⃣ Animated Main Menu (Living Title Screen)
Give Orphan’s front door more life: subtle visual effects, particles, motion and ambience so the main menu feels like part of Cradle instead of a static frame.

5️⃣ Expanded Khalika Lewd Scenes (Gladiator route)
More choices, more explicit variation, and full Long & Uncut (and smaller) support where it matters. New lines and reactions keyed to your body, scars, and temperament when you’re trapped in close quarters with the orc warrior.

6️⃣ Expanded Academy Bathroom Scenes (Night’s Watch)
Return to Highrock’s steam and tile: more branching intimacy, deeper character beats, and endowment-aware variations that make the bathroom sequences feel as reactive as the newer Gladiator content.

7️⃣ More Images in Chapters 1 & 2 (Both Routes)
New CGs and key illustrations for Academy and Ludus moments in Chapters 1 and 2: your home, the streets of Highrock, Gant on the wagon, Khalika in the arena, early Night’s Watch, first glimpses of the city, and other scenes that would hit harder with dedicated art.

8️⃣ New Soundtrack / Music UI
A cleaner, more powerful way to interact with Orphan’s audio: see what track is playing, swap songs, and better match the soundtrack to how you’re feeling in each scene.

The future of Orphan has always been shaped by your voices, your desire, your devotion. This question is no different. As always, your vote carries as much power as your tier offers.

⚖️ Vote below. You can choose multiple options; whatever excites you.

🩸 Onward.
—Truth @ Exalted Text


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