Let's compare the two. We have Blender on the left and DAZ on the right, or Blender first and DAZ second.
The only remaining question is.. what would you like to see?
Original characters or characters from games?
I think both of them have their merits; characters from games can bring in a lot more people because they're interested in those established characters, they might recognize them etc.
But I think original characters allow us to create those characters to our liking. Give them their own personality and appearance. Which is something I'm really interested in. Perhaps we can create a small "universe" or collection of reoccurring characters like in a series on TV. Or just something like Dmitrys and Incase have done in the past.
I'm going to test further on posing and animating in both of these engines the coming days.
In short;
Let me know if you want to see more original characters as opposed to characters from games. And which image from this comparison do you like more?
SFMPORN
2020-01-18 20:31:44 +0000 UTCSourcefan
2020-01-18 14:38:37 +0000 UTCSFMPORN
2020-01-17 10:38:29 +0000 UTCdivebomber
2020-01-16 14:31:04 +0000 UTCMRPang
2020-01-16 13:47:25 +0000 UTCqueenofsmut18
2020-01-16 11:20:00 +0000 UTCqueenofsmut18
2020-01-16 11:17:16 +0000 UTC