In this unreal engine tutorial, I'm going to show you how to capture a screenshot in unreal engine at runtime and save it into a external folder. Then load that texture or any external texture from the file system in runtime into the game. This can be used for a photo mode in the game where player can capture a photo in the game and save to the file system. Then we can show captured photos in a photo gallery or something similar inside the game.
password=CLMPhotoModeIngame
Thilina Premasiri
2025-09-26 22:07:10 +0000 UTCAdam Okler
2025-09-26 22:06:14 +0000 UTC