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Unreal Engine 5 - Helmet Variations & Benefits - Action RPG #116


This is the 116th episode of the new tutorial series on Action RPG game using Gameplay Ability System. Here we will work on how to add different helmet variations to the game. Different helmets can have different benefits. Here I will show you how to grant a health bonus with the helmet through the gameplay effect applied to the character when character wear the helmet. You can use the same approach to grant any change to character attribute you have.

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Unreal Engine 5 -  Helmet Variations & Benefits  -  Action RPG #116

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