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Stun Attacks/ Finishers Variations in Unreal Melee Combat - Action RPG #46


Previously we worked on a stun attacks or a finisher system which involves a paired animation that allows player to kill and finish off an enemy if player manages to successfully parry an enemy attack. Today we are going to add multiple different paired animations so we will have different executions or finisher attacks.


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Stun Attacks/ Finishers Variations in Unreal Melee Combat -  Action RPG #46

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