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Unreal Engine Melee Combat - Heavy Attack Damage - Action RPG #41


In this tutorial, we are going to continue with the heavy attack system. Here we will work on damage and stun taken from heavy attacks. Compared to lite attacks, heavy attack will do more damage and victims will be stunned for a longer period of time. We will create a separate gameplay ability to handle heavy attack reaction which contains all these properties and apply effects accordingly.

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Unreal Engine Melee Combat - Heavy Attack Damage -  Action RPG #41

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