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Unreal Planet Generator #11 - Planet Foliage Spawner - Multiple Foliage Types

In this episode of the unreal engine planet generation system, we are going to work on how to spawn multiple foliage types. We can define rules such as what elevation range on a planetary landscape that a certain foliage type grows and based on that we can automatically place different types of foliage in a planetary landscape.

Project Files

Unreal Planet Generator #11 - Planet Foliage Spawner - Multiple Foliage Types

Comments

Uploading the latest project now on the same link

Thilina Premasiri

I downloaded the project files but it only has the planet generator, not the foliage spawner.

Rei V


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