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Unreal Engine Action RPG with GAS #10 - Gameplay Attribute Sets

Today, we are going to look into how to add a gameplay attribute set into our character. Gameplay attribute sets contains attributes such as health, stamina, etc. and we can use them to store, update and the status of character in game and replicate it over the network. We can modify these attributes through gameplay effects. For example, if we apply a damage gameplay effect to a character, the health attribute will be reduced by a given number of points. In this episode, we will see how to define an attribute set, how to add the attribute set to a character and how to link it with ability system component so that it works with other elements of gameplay ability system such as gameplay effects. For this part, we will have to use C++.


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Unreal Engine Action RPG with GAS  #10 - Gameplay Attribute Sets

Comments

Thanks for sharing

Thilina Premasiri

Hey, you can use the excellent Gameplay Blueprint Attributes (from the unreal marketplace) plugin in order to avoid writing code in C++

Antonis Malapetsas


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