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Unreal Engine 5 Shooter - AI Enemy Cooldown (ALS #202)

This is the 203rd episode of the unreal engine ALS based shooter series. In this episode, we are going to work on an issue we are having regarding enemy AI cooldown times. Once they detected an opponent (player or another character that belongs to a different party), they will keep shooting at the target forever even if the target is behind a wall. So, they don't seem to lose the targets and this doesn't allow player to escape. We are going to debug behavior trees and AI blueprint to see where the problem is and fix the  issue.


Shooter Project Files

Unreal Engine 5 Shooter - AI Enemy Cooldown (ALS #202)

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