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UE5 Open World #36 - NPCs Using Designated Sidewalks and Road Crossings

This is the 36th episode of unreal engine 5 open world tutorial series. Here we are going to work on how to force NPCs to use designated sidewalks and  road crossings. So, they will not be walking freely anywhere they need as they go through their daily routines.

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UE5 Open World #36 - NPCs Using Designated  Sidewalks and Road Crossings

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