This is the 2nd episode of the unreal engine spaceship system I am going to implement. Here, we will be creating a spaceship which allows player to control a large spaceship and navigate the word and possibly other worlds in future episodes. In this episode, we will work on engines. Player will have to start the engines and warm up them before the space ship start lifting from ground. And the ship has to gain a certain elevation before move forward or backward. When the space ship move forward or backward, the engines will tilt accordingly to reflect the thrust given to the ship to achieve that movement by the engines.
password=CLM_Jetpacky