In this tutorial, I am going to show you how to implement multi colored outlines for objects using a post process material in unreal engine 5. Here, we can change the color of the outline by using custom depth stencil values. This tutorial is continued from the previous video I worked on a single colored outline effect here.
Part 1: https://youtu.be/BUXI6DkEsYo3
Part 2: https://youtu.be/-gfZrTMeKMo
password=CLM_MultiOut