In this episode of the unreal engine strategy game project we are going to implement unit tracking or follow mode. That means, when we focus on a character/ unit, the camera will stay locked onto the unit. When they move, the camera will follow the unit. while in tracking mode, if the player move the cursor into the edge of the screen and try to edge scroll, the focus on character will be stopped and player can scroll.
password=CLM_UnitTracking