This is the 5th part of the unreal engine 5 strategy game template I am working on. Here I am going to show you how to change the mouse cursor based on the objects hovered. For example, when we hover over an enemy, if we have already selected a character, the cursor will change into an attack icon. When we hover over a selectable object, the cursor will change to a hand. Also, we will add a simple stab animation into the attack knife cursor.
password=CLM_Hovered