This is episode 119 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, we are going to implement shotgun bullet spread shots. When we shoot a shotgun, it emits multiple pieces of bullets. If we shoot at a wall, we should see multiple halls spread around the target point. This is what we are going to replicate today.
project files
https://www.patreon.com/posts/63654325
Thilina Premasiri
2022-10-14 17:01:29 +0000 UTCShil
2022-10-14 13:31:19 +0000 UTC