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Unreal Engine 5 - Blood Damage Sword Effects - 2

We implemented a magic blood effect for a sword in previous a video (https://youtu.be/SMDSPqAyMfA). Today, we are going to improve that to allow customizing properties of the effect such as color, drop rates, smoke rates... etc from the sword blueprint so that you can use the same particle effect for different kind of magical properties.

password=Clm_Sword2

Unreal Engine 5 - Blood Damage Sword Effects - 2

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