This is episode 110 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, we are going to add the inventory variables that represent the amount of mines the player has and the count will be reduced as the player place mines. Also, if player press place mine button when there are no mines in the inventory, a small warning in red will appear in the middle of the screen that says "No Mines"
project files
https://www.patreon.com/posts/63654325