XaiJu
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Unreal Engine 5 - React to Dead Bodies with Multiple NPCs(ALS #104)

This is episode 105 of the third-person shooter series based on Unreal Advanced Locomotion System.  Today we are going to implement whistling for player. Player will be able to whistle and lure enemies to the sound location. This would help player to strategically move enemies from other NPCs sight and do take downs silently without alerting other enemies.

project files

https://www.patreon.com/posts/63654325

Unreal Engine 5 - React to Dead Bodies with Multiple NPCs(ALS #104)

Comments

I will add that

Thilina Premasiri

Also the shotgun only shoots one bullet. Can we get a bullet spread

Shil

would love to. But animations is the problem

Thilina Premasiri

Are you gonna try to do a patrol vehicle with npc’s that exit the vehicle to search and then return. And continue patrol route

Shil

Of course. Player will be able to disable that too

Thilina Premasiri

Will you be doing a alarm system. Which an enemy activates to alert the base.

Shil


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