This is episode 62 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, I am going to implement ammo crates. The player will be able to pick up ammo from the ammo crates placed in the level. When the player goes near an ammo crate, Rifle Ammo (E) notification will appear. After pressing E, the ammo will be collected into the relevant weapon which uses the collected type of ammo. Then the ammo crate will disappear..
project files
https://www.patreon.com/posts/63654325