Today also I am going to continue with the solar system we have implemented in unreal engine 5. In this episode, I am going to implement orbiting of planets around the sun while rotating around the planet's axis. Here, all the orbiting speeds and the self-rotation speed will be implemented with accurate relative time measurements.
Full Playlist of unreal engine 5 stellar objects: https://www.youtube.com/playlist?list=PLNTm9yU0zou72MNbHTDe6O6ZMjK5OfaVu
password=CodeLikeMe_Orbit