In this tutorial, I am going to implement a custom material to render Venus. The reason I cannot use one of the previously implemented planetary materials for Venus is, that it has a unique turbulent atmosphere. So, in order to render these atmospheric turbulences, we have to do some additional stuff in the material.
Full Playlist of unreal engine 5 stellar objects: https://www.youtube.com/playlist?list=PLNTm9yU0zou72MNbHTDe6O6ZMjK5OfaVu
password=CLM_Ven