This is episode 61 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, I am going to work looting weapons from dead enemies. When the player kills an enemy, if there is a weapon in the hand of the enemy, it will be dropped and if there are any other weapons attached in the back or on the side like a sidearm, they will remain attached to the body. The player can walk to the dropped weapon or to the enemy and pick up those weapons and use them. if the player already has a weapon from the same category, they can be swapped. .
project files
https://www.patreon.com/posts/63654325