This is episode 59 of the third-person shooter series based on Unreal Advanced Locomotion System. After upgrading the project into unreal engine 5, I am going to continue with the usual schedule for this series. Here I am going to implement weapon/gun variations for NPC characters. So, different NPC characters will be able to carry different weapons such as shotguns, machine guns, flamethrowers, handguns, SMGs, crossbows..etc. Also, they will be able to use the guns and attack as well..
project files
https://www.patreon.com/posts/63654325