Today, I am going to package the survival project into windows. After packaging, we will have a .exe file where we can play the game directly in standalone mode without the editor. Here we will see if any errors that occur in the compiling, and cooking stages of the packaging process. Usually, when we update a project from an earlier version of unreal engine, we get packaging errors with custom data structures. I'll show you how to fix those issues as well.
password=CodeLikeMe_survivor
project files: https://arimac-my.sharepoint.com/:f:/g/personal/thilina_arimaclanka_com1/Em_Q4FNFne5NjYQir7kPcUoBshwROJDWUDHlG9LwZcWJnQ?e=46OAcY