XaiJu
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Unreal Engine 5 - Flying Car - Exit Camera Transition

Today, In the flying car series inspired by blade runner flying car, I am going to work on smoothing out the camera transition when the character exits the car. Here, just like when the character enters the car, the camera angle will persist when the possession of the player controller changes from the car pawn to the character blueprint.

password=CLM_FlyingC

Unreal Engine 5 - Flying Car - Exit Camera Transition

Comments

can be fixed by disabling input when the player starts exiting the car. I will check that next time when i do some update to this

Thilina Premasiri

The character is still in the process of getting out of the car, pressing move, and the vehicle will continue to drive


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