Yesterday I implement a swarm of rats in unreal engine 5 using the Niagara effects system that was inspired by the rat swarm simulation in the game Plague tale innocence. Today, I am going to further improve that system by implementing an attack mode. If the player gets closer to the region where rats roam, they will gang up on the player character and attack as a swarm. They will surround, climb on and overwhelm the player character. If the player runs away from their region, they will back off.
password=CodeLikeMe_ZRats
Thilina Premasiri
2022-05-06 07:06:10 +0000 UTCThilina Premasiri
2022-05-01 14:33:19 +0000 UTCRasaid Tsang
2022-05-01 13:31:31 +0000 UTC