Today I am going to implement an asteroid belt around the planet using unreal engine 5 Niagara effects system. Here asteroid meshes will be spawned in a torus-shaped area around the landscape. The torus shape will have a huge radius so that the asteroids will be placed above the volumetric cloud layer.
password=CodeLikeMe_Belt
Thilina Premasiri
2022-05-21 12:27:30 +0000 UTCRobert Taylor
2022-05-21 12:23:31 +0000 UTC