Today we are going to implement a sky beam effect using unreal engine Niagara effects system. A light beam will emit from the earth towards the sky and in a higher point, illuminating clouds will form an umbrella like dome in the sky. This dome will cover a large area in the sky. Everything will be implemented from scratch using the basic nodes and templates that comes by default with unreal Niagara system.
password=CodeLikeMe_SkyBeam
Robert Taylor
2022-05-21 12:20:23 +0000 UTC