Fixes & Additions
Added 2023-08-31 04:10:27 +0000 UTCWasn't planning on this just yet but had to address a crash fix for KR client so here we are. I've tweaked the auto talisman functionality to also include being triggered from skill use like the one that was recently posted in the modpolice discord. Slightly unfortunate that someone else figured it out and posted it but it's been a year since I initially put it into the patreon qol so guess it's about time..?
Talisman changes
On top of the original functionality you can now set skills in the GCD section to trigger talisman by adding the attribute useTalisman="1" like so:
<skill id="172000" value="-0.015" mode="0" description="" recycleTime="-0.015" recycleMode="0" ignoreAutoBias="0" useTalisman="1" />
A new option / attribute was added to make it so that auto talisman only triggers on skills. By default it's turned off and if you don't want to mess with this you don't have to make any changes but if you do all you have to do is add: onlyOnSkills="1" to it and it will turn off the old functionality and only trigger with skills. The entire xml entry should look like this:
<option name="autoTalisman" enable="0" onlyOnSkills="0" override="0" keyCode="41" bCtrl="0" bShift="0" bAlt="1" />
Altitude Hack
I was asked to do something like this awhile ago but I forgot and then asked again recently to integrate it from a recently published source from lean so here we are I guess. I'm sure shark probably has something like this as well so some of you should be familiar with it.
For configuring add this new option entry if you want custom binds or you can use the default bind which is [ALT + H]
<option name="raiseHeight" keyCode="48" bCtrl="0" bShift="0" bAlt="1" />
So for using it, it's sort of simple but err.. not as intuitive. Make note not to use this while gravity is turned off otherwise you'll be wasting your time. All you have to do is toggle it on briefly and then toggle it off then toggle it back on. Basically turning it off right after getting teleported/geo-checked then turn it right back on to force your position. Can look at the video as an example.
You can turn gravity off after you get to the height you want and toggle it off and essentially "fly hack" around.
Download
For new people: https://www.patreon.com/posts/latest-multitool-73223237
For users since 8/17/2023 you should of been prompted about a new version and got the download already when you launched the game. o7
Comments
i like your up altitude more but it doesn't seem like you can activate you fly multiple times. This is useful to catch yourself at multiple hights
CarbonFanatic
2023-09-06 03:22:40 +0000 UTCi think this broke sharks stuff specifically fly and gravity, ehh whatever i will just bind it to the buttons i used
CarbonFanatic
2023-09-02 03:23:18 +0000 UTCIt works, thanks keeping update
Edmund Lai
2023-09-01 06:18:19 +0000 UTCGetting it to work like I said isn't super intuitive, you have to toggle it on/off a few times before it allows you to force your height up. I guess a better usage example is to run->jump->glide->stop gliding and then activate it. (Video Example in TW) https://imgur.com/a/l5AFX6k As for the getting stuck / wall running issue I just fixed it and I'll be pushing the update soon.
Tonic
2023-08-31 19:32:31 +0000 UTChappy to have an upgrade but seems not work in TW server. New function not work same as the teleport function. it back to the origin position right i turn off. and loos it will also cause some air wall in some raid in front of the door position
Edmund Lai
2023-08-31 15:56:51 +0000 UTC