Project Files : https://www.patreon.com/posts/54011793 . In this episode of unreal engine third person shooter series, I am going to implement a shotgun. To be specific I will be using a Mossberg style pump action shotgun. The gun will have 6 rounds and when player shoot once, the character will do the pump action by pushing and puling the slide. All the gun animations and relevant character animations (reload, shoot) will be added. Also I will implement a way to customize the muzzle flash and the sound when the gun blueprint is inherited from the main BP_Gun blueprint.