In this episode of the unreal engine survival series, I am going to change the menu system to load the main menu in a separate level. So, there will be 2 levels for game and for main menu. Previously we only had 1 level which has the game as well and when we start the game, we show the mainmenu and from there we can either continue or start new game. But in that setup we have few complications regarding save/load system and some other issues. So, I decided to implement the main menu in a separate level so it increase the flexibility and remove the complications we had when there is only one level. Also, this will make easier if any of you are trying to migrate the menu system to your own projects
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