Project Files : https://www.patreon.com/posts/54011793 .
In this episode of unreal engine third person shooter series, I am going to continue with the RPG or rocket launcher. Here we are going to implement the RPG grenade or the rocket part. When we fire the rpg, the grenade or the bullet part of the rpg should be detached from the weapon and move towards the aimed direction. Then at the place it hit a surface, an explosion should happen. Also, when the rocket is moving towards the target, there should be a smoke trail as well. These are the things I am going to focus on today.