XaiJu
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Unreal Adventure - Part 5 (Add to Inventory)

This is the 5th episode of the "Unreal Engine Adventure" tutorial series I am doing. This series is inspired by games like Heavy Rain or Detroit Become human. These are more like interactive stories where the player choices of player will have a permanent impact  on the gameplay.  In the last episode, we implemented an inventory widget. Today, we are going to connect it to the existing gameplay mechanism where we can inspect and collect the artifacts such as figurines,  wearables etc. Once we collect an item in the game world, it will appear in the inventory when we open the inventory.

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Unreal Adventure - Part 5 (Add to Inventory)

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