XaiJu
CodeLikeMe
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Unreal Zelda Climbing System - Part 3 (Vertical Movement on Wall)

This is the 3rd episode of the tutorial series I am doing on "Legend Of Zelda - Breath of the Wild" like climbing system in unreal engine. In the last episode, we worked on how to apply horizontal movement input to the character when the character is hanging on a wall. Today, we are going to see how to do the same for vertical movement. We are going to refactor the same function we used to determine the horizontal movement and use it for vertical movement on wall.


password=codelikeme_climb

Unreal Zelda Climbing System - Part 3 (Vertical Movement on Wall)

Comments

thanks. just seen the whole series, will work my way through it.

Check the climbing system in open world series. There player can climb only defined areas

Thilina Premasiri

You seem to be able to climb any wall. Do you have a tutorial on restricting where you climb? ie Like Lara Croft type game

You are welcome

Thilina Premasiri

Thank you so much. Everything works. I love your channel and although working in unreal for only 4 months channels like yours are great for learning curve. Keep going.

Can you try this release, https://www.patreon.com/posts/53317573

Thilina Premasiri

can only go left and right on wall. How do you go up or down? Please


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