In this episode of unreal engine open world series, I am going to continue working on inventory UI widget. Today I am going to rework on the crafting UI. I have already implemented crafting window, but it uses the previous theme. I am going to change it match the new UI design I have today. In our game, we can craft potions such as fire, poison and frost and arrows to be used with the bow. They will consume various resource types we have.
password=codelikeme_crafting
Thilina Premasiri
2021-08-10 03:45:10 +0000 UTCThilina Premasiri
2021-05-04 12:30:24 +0000 UTC