XaiJu
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Unreal Third person Shooter #70 - Explosion Propagation

Project Files : https://www.patreon.com/posts/48455202In this episode of my unreal engine third person shooter series, I am going to continue with explosive barrel system. Today, I will implement a system to propagate explosions. That means, when one of the explosive barrel is exploded, it will damage the nearby explosive objects and they will also explode, resulting all the explosive objects in the range to explode.

Unreal Third person Shooter #70 - Explosion Propagation

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