XaiJu
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Unreal Third person Shooter #69 - Explosive Barrels

Project Files : https://www.patreon.com/posts/48455202

In this episode of my unreal engine third person shooter series, I am going to implement a explosive barrel actor. When the player shoot the explosive barrel, it will be exploded into pieces with a explosion particle and a explosion sound. The explosive barrel would be a destructible mesh and when player shoot on it, along with particle and sound, a radius damage will be applied to the destructible mesh to break and explode it into pieces. To create the destructible mesh, we will be using apex destruction plugin.

Unreal Third person Shooter #69 - Explosive Barrels

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