In this episode of unreal engine survival series, I am going to update the project to unreal 4.26. Here I am going to replace the existing ocean I had before with the new ocean water body introduced with unreal 4.26 water plugin. This water system has underwater post process effects as well. Also I am going to import the BP_Ocean blueprint I created by extending the default ocean water body to support swimming in this separate swimming tutorial I did recently. https://youtu.be/dS-pjK5hxRo.
[Edit]
use the project files in this release : https://www.patreon.com/posts/54121475. Gameinstance is missing in the attached files
password=codelikeme426