I this episode of unreal engine multiplayer series, I am going to add a vehicle tot he multiplayer game. Any player in will be able to get in the vehicle and drive around the map and get out. First, I am going to focus on how to make the multiplayer character get in the vehicle and the replicate the vehicle movement. Also, how to change/posses the control from the fps character to the vehicle. Also, how does that control change is replicated to other instances of the multiplayer game and how do other players see that. After that, I will be focusing on how to get out the vehicle and restore the usual third person character and how does that change is replicated across the instances.
password=codelikeme_ride