In this episode of the unreal engine side scroller project, I am going to implement some effects to enhance the look and feel of the gameplay. I am going to add some camera shakes to show the power of the impact when a sword hit is landed on the character and when that attack is blocked. Also, if the character got hit by the sword, a blood splatter will be spawned and if the attack is blocked, some sparks will be spawned at the shield along with a suitable sound effect. Support my work : https://www.patreon.com/codelikeme
password : codelikeme_shake