Today, I am going to start a new tutorial series on a multiplayer first person shooter game. In the first part, we are going to setup a basic multiplayer game using the first person template and then change the template to replicate the physics interactions in the world and projectiles. So, when any player regardless of being a client or the server, shoot, all other players will see the projectiles and projectiles can interact other objects in the world.
password : codelikeme_fpsmp
Thilina Premasiri
2021-04-10 16:56:29 +0000 UTCnonfunhuman
2021-04-10 16:53:53 +0000 UTCThilina Premasiri
2021-04-10 04:03:41 +0000 UTCnonfunhuman
2021-04-09 21:41:15 +0000 UTC