In this episode I am going to show you how to properly capture scenedepth of the scene in unrealengine to make a 3D photo in facebook. I have already covered this topic in a previous video, but there were some issues in the method I used to capture the scene depth into a black and white image. Here, I am going to developed a post process material to properly render the scene depth where closer means white and further means black.
Thilina Premasiri
2020-07-16 01:57:09 +0000 UTCThilina Premasiri
2020-07-16 01:56:25 +0000 UTC